' "LASER CHESS"
data TxtTitle bytes = 76, 65, 83, 69, 82, 32, 67, 72, 69, 83, 83, 0
' "FIRE"
data TxtFire bytes = 70, 73, 82, 69, 0
' "PASS"
data TxtPass bytes = 80, 65, 83, 83, 0
' "NEW"
data TxtNewB bytes = 78, 69, 87, 0
' "                            "
data TxtBlank bytes = 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 0
' "RED"
data TxtRed bytes = 82, 69, 68, 0
' "GOLD"
data TxtGold bytes = 71, 79, 76, 68, 0
' "2 MOVES LEFT"
data TxtTwo bytes = 50, 32, 77, 79, 86, 69, 83, 32, 76, 69, 70, 84, 0
' "1 MOVE LEFT "
data TxtOne bytes = 49, 32, 77, 79, 86, 69, 32, 76, 69, 70, 84, 32, 0
' "PRESS AGAIN FOR A NEW GAME"
data TxtNew bytes = 80, 82, 69, 83, 83, 32, 65, 71, 65, 73, 78, 32, 70, 79, 82, 32, 65, 32, 78, 69, 87, 32, 71, 65, 77, 69, 0
' "RED WINS! PRESS A BUTTON"
data TxtRedWins bytes = 82, 69, 68, 32, 87, 73, 78, 83, 33, 32, 80, 82, 69, 83, 83, 32, 65, 32, 66, 85, 84, 84, 79, 78, 0
' "GOLD WINS! PRESS A BUTTON"
data TxtGoldWins bytes = 71, 79, 76, 68, 32, 87, 73, 78, 83, 33, 32, 80, 82, 69, 83, 83, 32, 65, 32, 66, 85, 84, 84, 79, 78, 0
' "A DRAW! PRESS A BUTTON"
data TxtDraw bytes = 65, 32, 68, 82, 65, 87, 33, 32, 80, 82, 69, 83, 83, 32, 65, 32, 66, 85, 84, 84, 79, 78, 0
' ">"
data TxtArrow bytes = 62, 0
' " "
data TxtSpace bytes = 32, 0
' "KING - NO MIRROR SIDE."
data PcT00 bytes = 75, 73, 78, 71, 32, 45, 32, 78, 79, 32, 77, 73, 82, 82, 79, 82, 32, 83, 73, 68, 69, 46, 0
' "LOSE IT, LOSE. CAPTURES."
data PcT01 bytes = 76, 79, 83, 69, 32, 73, 84, 44, 32, 76, 79, 83, 69, 46, 32, 67, 65, 80, 84, 85, 82, 69, 83, 46, 0
' "LASER - FIRES ONCE A TURN"
data PcT10 bytes = 76, 65, 83, 69, 82, 32, 45, 32, 70, 73, 82, 69, 83, 32, 79, 78, 67, 69, 32, 65, 32, 84, 85, 82, 78, 0
' "ROTATES TO AIM. FRAGILE."
data PcT11 bytes = 82, 79, 84, 65, 84, 69, 83, 32, 84, 79, 32, 65, 73, 77, 46, 32, 70, 82, 65, 71, 73, 76, 69, 46, 0
' "HYPERCUBE - BEAMS PASS."
data PcT20 bytes = 72, 89, 80, 69, 82, 67, 85, 66, 69, 32, 45, 32, 66, 69, 65, 77, 83, 32, 80, 65, 83, 83, 46, 0
' "WARPS A PIECE IT LANDS ON"
data PcT21 bytes = 87, 65, 82, 80, 83, 32, 65, 32, 80, 73, 69, 67, 69, 32, 73, 84, 32, 76, 65, 78, 68, 83, 32, 79, 78, 0
' "SPLITTER - POINT SPLITS,"
data PcT30 bytes = 83, 80, 76, 73, 84, 84, 69, 82, 32, 45, 32, 80, 79, 73, 78, 84, 32, 83, 80, 76, 73, 84, 83, 44, 0
' "SIDES TURN, BASE IS WEAK."
data PcT31 bytes = 83, 73, 68, 69, 83, 32, 84, 85, 82, 78, 44, 32, 66, 65, 83, 69, 32, 73, 83, 32, 87, 69, 65, 75, 46, 0
' "BLOCK - BAR BOUNCES BACK."
data PcT40 bytes = 66, 76, 79, 67, 75, 32, 45, 32, 66, 65, 82, 32, 66, 79, 85, 78, 67, 69, 83, 32, 66, 65, 67, 75, 46, 0
' "CAPTURES. SIDES ARE WEAK."
data PcT41 bytes = 67, 65, 80, 84, 85, 82, 69, 83, 46, 32, 83, 73, 68, 69, 83, 32, 65, 82, 69, 32, 87, 69, 65, 75, 46, 0
' "DIAGONAL MIRROR - TURNS"
data PcT50 bytes = 68, 73, 65, 71, 79, 78, 65, 76, 32, 77, 73, 82, 82, 79, 82, 32, 45, 32, 84, 85, 82, 78, 83, 0
' "BEAMS 90 DEGREES. SAFE."
data PcT51 bytes = 66, 69, 65, 77, 83, 32, 57, 48, 32, 68, 69, 71, 82, 69, 69, 83, 46, 32, 83, 65, 70, 69, 46, 0
' "STRAIGHT MIRROR - BOUNCES"
data PcT60 bytes = 83, 84, 82, 65, 73, 71, 72, 84, 32, 77, 73, 82, 82, 79, 82, 32, 45, 32, 66, 79, 85, 78, 67, 69, 83, 0
' "BACK, EDGE ON LETS PASS."
data PcT61 bytes = 66, 65, 67, 75, 44, 32, 69, 68, 71, 69, 32, 79, 78, 32, 76, 69, 84, 83, 32, 80, 65, 83, 83, 46, 0
' "TRIANGLE - LONG SIDE"
data PcT70 bytes = 84, 82, 73, 65, 78, 71, 76, 69, 32, 45, 32, 76, 79, 78, 71, 32, 83, 73, 68, 69, 0
' "TURNS BEAMS. LEGS WEAK."
data PcT71 bytes = 84, 85, 82, 78, 83, 32, 66, 69, 65, 77, 83, 46, 32, 76, 69, 71, 83, 32, 87, 69, 65, 75, 46, 0
' "THE PIECES"
data PcTitle bytes = 84, 72, 69, 32, 80, 73, 69, 67, 69, 83, 0
' "CENTRE SQUARE EATS BEAMS."
data PcCentre bytes = 67, 69, 78, 84, 82, 69, 32, 83, 81, 85, 65, 82, 69, 32, 69, 65, 84, 83, 32, 66, 69, 65, 77, 83, 46, 0
' "PRESS A BUTTON"
data PcPress bytes = 80, 82, 69, 83, 83, 32, 65, 32, 66, 85, 84, 84, 79, 78, 0
' "HOW THE LASER WORKS"
data LdTitle bytes = 72, 79, 87, 32, 84, 72, 69, 32, 76, 65, 83, 69, 82, 32, 87, 79, 82, 75, 83, 0
' "A MIRROR TURNS THE BEAM"
data Ld0a bytes = 65, 32, 77, 73, 82, 82, 79, 82, 32, 84, 85, 82, 78, 83, 32, 84, 72, 69, 32, 66, 69, 65, 77, 0
' "THE KING HAS NO MIRROR SIDE"
data Ld0b bytes = 84, 72, 69, 32, 75, 73, 78, 71, 32, 72, 65, 83, 32, 78, 79, 32, 77, 73, 82, 82, 79, 82, 32, 83, 73, 68, 69, 0
' "A SPLITTER MAKES TWO BEAMS"
data Ld1a bytes = 65, 32, 83, 80, 76, 73, 84, 84, 69, 82, 32, 77, 65, 75, 69, 83, 32, 84, 87, 79, 32, 66, 69, 65, 77, 83, 0
' "ONE OF THEM FOUND THE KING"
data Ld1b bytes = 79, 78, 69, 32, 79, 70, 32, 84, 72, 69, 77, 32, 70, 79, 85, 78, 68, 32, 84, 72, 69, 32, 75, 73, 78, 71, 0
' "A STRAIGHT MIRROR BOUNCES"
data Ld2a bytes = 65, 32, 83, 84, 82, 65, 73, 71, 72, 84, 32, 77, 73, 82, 82, 79, 82, 32, 66, 79, 85, 78, 67, 69, 83, 0
' "BACK: YOUR LASER IS NOT SAFE"
data Ld2b bytes = 66, 65, 67, 75, 58, 32, 89, 79, 85, 82, 32, 76, 65, 83, 69, 82, 32, 73, 83, 32, 78, 79, 84, 32, 83, 65, 70, 69, 0
' "PRESS A BUTTON"
data LdPress bytes = 80, 82, 69, 83, 83, 32, 65, 32, 66, 85, 84, 84, 79, 78, 0
